Human–computer interaction

Results: 8009



#Item
201Xbox 360 / Game controllers / Infrared imaging / Kinect / Webcams / Mouse / Your Shape / Universal Serial Bus / Kinect Sports / Human–computer interaction / Computer hardware / Computing

Developing with Kinect2Scratch Setup 1. You should use a fast PC and you must use Windows 7 or WindowsDownload the correct drivers: a. If your Kinect is a Kinect for Windows, download and install the MS Kinect Run

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Source URL: scratch.saorog.com

Language: English - Date: 2012-10-29 06:36:00
202User interfaces / User interface techniques / Human–computer interaction / Computer art / New media / Tangible user interface / User experience / Interaction design / Interactive art / Visual arts / Human–computer interaction / Digital media

Bringing Performance Art into Everyday Life Situations Anne-Marie Skriver Hansen Abstract

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Source URL: www.cs.tut.fi

Language: English - Date: 2013-03-14 15:17:42
203Solid freeform fabrication / Industrial design / Building engineering / Home automation / Automation / Radio-frequency identification / Internet of Things / Rapid prototyping / 3D printing / Technology / Human–computer interaction / Emerging technologies

Industrie 4.0 Implications for Hitachi Europe

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Source URL: www.rolandberger.com

Language: English - Date: 2015-05-26 05:49:28
204Human–computer interaction / Usability / Visual arts / Structure / Interaction design / User experience design / User-centered design / Human–computer interaction / Design / Technical communication

7-9 September 2015, Vilanova i la Geltrú, Spain http://interaccion2015.upc.edu Student Design Challenge: Design competition for students Interacción 2015

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Source URL: interaccion2015.upc.edu

Language: English - Date: 2015-03-23 07:41:57
205Human–computer interaction / Human–computer interaction / Groupware / Multimodal interaction / Information retrieval / Usability / Internet / Collaborative software / Search engine indexing / Information science / Scientific revolution / Science

Facilitating Opportunistic Communication by Tracking the Documents People Use Jay Budzik, Xiaobin Fu, and Kristian J. Hammond Intelligent Information Laboratory Northwestern University 1890 Maple Ave.

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Source URL: infolab.northwestern.edu

Language: English - Date: 2011-04-14 17:04:30
206Identification / Human–computer interaction / Information / Fingers / Human anatomy / Card reader / Smart card / Image scanner / Computer keyboard / Biometrics / Security / Fingerprints

PDF Document

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Source URL: www.elfsnv.com

Language: English - Date: 2010-03-27 14:39:57
207Perception / Sensory system / Nervous system / Virtual reality / Cognitive neuroscience / Sensory substitution / Haptic technology / Cutaneous rabbit illusion / Somatosensory system / Illusions / Human–computer interaction / Mind

Tactile Brush: Drawing on Skin with a Tactile Grid Display Ali Israr and Ivan Poupyrev Disney Research Pittsburgh 4615 Forbes Avenue, Pittsburgh PA 15213, USA {israr, ivan.poupyrev}@disneyresearch.com ABSTRACT

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Source URL: www.ivanpoupyrev.com

Language: English - Date: 2013-08-08 00:40:54
208Network architecture / MobileHCI / Pie menu / Pointing device gesture / Tangible user interface / Human–computer interaction / Bailly / User interface techniques / Software / Human–computer interaction

Gilles Bailly Birth date: July 27th 1982 Web site: www.gillesbailly.fr Email: gilles[.]bailly [@] telecom-paristech.fr CNRS LTCI - Telecom-ParisTech

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Source URL: www.gillesbailly.fr

Language: English - Date: 2015-02-18 18:58:27
209Software / Computing / Graphical user interfaces / User interfaces / Technical communication / WIMP / User interface / Interaction technique / Mouse button / Human–computer interaction / User interface techniques / Human–computer interaction

Gummi: A Bendable Computer Carsten Schwesig Interaction Lab, Sony CSL Takanawa Muse BuildingHigashigotanda

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Source URL: www.ivanpoupyrev.com

Language: English - Date: 2013-08-08 00:39:53
210Reality / Multimodal interaction / Mixed reality / Augmented reality / Virtual world / Head-mounted display / Collaborative software / Projection augmented model / 3D interaction / Human–computer interaction / Virtual reality / User interface techniques

The Best of Two Worlds: Merging Virtual and Real for Face to Face Collaboration Desney S Tan*, School of Computer Science, Carnegie Mellon University Ivan Poupyrev, MIC Research Labs, ATR Mark Billinghurst, HITlab, Unive

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Source URL: www.ivanpoupyrev.com

Language: English - Date: 2013-08-08 00:43:00
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